B.Voc.
Transform ideas into impactful visuals. Master the tools, techniques, and thinking behind powerful graphic design.
B.Voc. in Animation & Visual Effects (36 Months)
Learn From Professionals
This comprehensive degree program covers a broad spectrum of art, design, and digital media skills. Students learn illustration, 3D modeling, rigging, animation, dynamics, and advanced visual effects using industry-standard software such as Maya, Z-Brush, Houdini, and more. The curriculum equips students with the knowledge and tools to excel in the world of digital media and visual effects production.
Become A Professional Artist
To become a professional artist after learning the above content, master foundational skills in sketching and design, then advance to 3D modeling, animation, and visual effects. Gain expertise in software like Maya, After Effects, Nuke, Houdini, build a strong portfolio showcasing diverse projects, and stay updated with industry trends. Networking and continuous learning will solidify your career.
Be Industry Ready
Upon completing this comprehensive program, students will be industry-ready by mastering essential art and design principles, 3D digital art, and advanced animation techniques. They will gain proficiency in Maya for modeling, texturing, rigging, and animation, alongside skills in dynamics, motion graphics, and visual effects. The curriculum’s practical projects and hands-on experience ensure students are well-equipped to tackle real-world challenges in the animation and VFX industries.
Program Highlights:
- Covers essential skills from basics to advanced techniques.
- Practical projects with industry-standard software.
- Sequential learning from fundamentals to advanced visual effects.
- Learn from experienced professionals in the animation industry.
- Graduates prepared with competitive skills and strong portfolios.
- Advanced compositing, tracking, and procedural effects mastery.
Module 01:Fundamentals Of Art, Design & Computer Graphics (6 Months)
- Preface
- Sketching
- Colour Theory
- Story
- Character Design
- Digital illustration
- Storyboard
- Computer Graphics
- Video & Audio Editing
Module 02: 3D Digital Art (6 Months)
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- Video & Audio Editing
- Stop-motion
- Prop Modeling
- Character Modeling
- Texturing
- Lighting & Shading
- Rigging
Module 03: Lighting, Rigging & Character Animation (6 Months)
- Maya Lighting – Introduction
- Lighting Foundation
- Connections
- Deformers
- Skeleton
- Skinning
- Animation workflow
- Animation principles
- Body mechanics
- Facial expressions
- Character Interaction
- Quadruped Character Animation
- Character balance
- Prop animation
- Animation layers
- Lip-sync animation
Module 04: Dynamics And Motion Graphics (6 Months)
- Particles & Emitter
- Fluid Effect
- Soft Body
- Rigid Body
- MASH
- nHair
- nCloth
- nParticles
- Xgen plugin
- Bullet
- Introduction
- Diverso system
- Hybrido
- Visual effects introduction
- Workflow of motion graphics
- Compositing
- Rendering
Module 05: Visual Effects (6 Months)
- Working with 3D object
- Creating 3D object, Materials
- Integrating with After Effects
- Animation Engine
- Rotoscopy
- Render Passes
- Chroma Removal
- Wire Removal
- Set Extension
- Particles
- Camera Projection
- Tracking
- 3D Integration
- Render Passes
- Clean-up basic
- Fundamental of Lighting Design
- Basic of Shading
- Practical Use of Shaders
- CG Lighting
- Lighting Environments and Architecture
- Camera Projection
- Render passes & Relighting
Module 06: Advanced Visual Effects (6 Months)
- Rules for the Rotoscopy.
- Moving cloth slow motion
- Hairs and cloth
- Animal fur in motion
- Roto using IK
- Planner tracker
- POP Solver
- Flip Solver
- Ocean Solver
- Introduction to AR & VR through ZICA APP
- Procedural System
- Pyro FX
- POP Solver
- Flip Solver
- Vellum Solver
- Voronoi Solver
- Ocean Solver
Career Avenues
After successful completion of the said program, a student is eligible for following job categories.
- Product Designer
- Texture Artist
- Lighting Technician
- Character Rigger
- Character Animator
- Roto Artist
- Matchmover
- Matte Painter
- Pipeline TD
- VFX Producer
- CG Supervisor
- VFX Supervisor
- Compositing Artist
- Effects Animator
- Render Wrangler
- Tracking Artist